Featured Game: Cube World

September 19, 2012
Cube World Server


Cube World is an amazing new game being built by Wollay featuring a new type of terrain: Voxels. It's based around exploration with RPG elements. It borrows from Minecraft; an 'Indie' game created by Mojang, and from The Legend of Zelda by Nintendo.

It looks like it is going to appeal to a lot of our players, so we will definitely be hosting a Cube World server for everyone to play in. The game is scheduled to be released in Q1 2012.

Click here to visit the Cube World Server Website

Extended Cube World FAQ

Q: When will Cube World be released? A: I'm currently tuning and fixing everything but I don't know how long it will take and can't estimate a release date.Q: How many people are working on this game? A: I started this as a small hobby project in June 2011. Since May 2012 we are a team of two developers.Q: Can I help with programming, graphics, sound, music etc? A: Thanks, but I want to do everything by myself.Q: Which platforms are supported? A: Currently just Windows PC. Mac support is planned in the future.
Q: Which games inspired you? A: - Minecraft: Endless random world made up of blocks - Zelda, Secret of Mana, Landstalker, Monster Hunter and more: Style, gameplay, overall feel - Diablo, World of Warcraft: RPG elements - And many more Q: Which features do you still want to add? A: - Player customization: I'm planning to add player customization whith different faces, hair styles etc. - Classes: I'm planning to add a mage class next and more classes in the future - Different playable races - Quests: A variety of different quests - Items: Different weapons, armor and other items - Building: Different blueprints and materials - Weapon/Armor upgrading system - Different pets Q: Is there multiplayer support? A: Yes, you can do everything in the game cooperatively with friends. I can't say anything about maximum players per server because it still needs to be optimized and tested. Q: Will you add mining/building/crafting? A: - I'm not planning to add mining or digging. - House building is supported. - I will probably add a crafting system that allows you to craft weapons and armor from loot dropped by monsters. Q: How do you create this game? A: I've programmed everything with C++ and DirectX (OpenGL for the first version). For the voxel sprites, I created my own voxel editor. Q: Will the final game still be called "Cube World"? A: Probably not. It's currently just the project name. I'll have to come up with a new name soon. Q: Will it be free? A: No.

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Also check out:
Cubeworld Server
Cubeworld Server List
Plugin Alternative Timber and Stone Wiki

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